
- #RUSH TEAM AIMBOT HACKS HOW TO#
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Games themselves could do more to help people with this kind of stuff.
#RUSH TEAM AIMBOT HACKS HOW TO#
How to properly fine tuning the games in game sensitivity to suit you properly. Aiming with your arm instead of your wrist can also greatly improve your performance. Setting the DPI to low and the polling rate to high on a mouse can greatly improve your aim. You have to use a secondary source like youtube to find all the necessary information.Ĭasuals won't know about simple things that can instantly improve your aim in a game, like adjusting the mouse sensitivity and turning off pointer acceleration in windows. Games in general do very little themselves to help people with this. I'm no expert at FPSs, but I do know that there is a hell of lot someone needs to do to fine adjust their aim on a computer and in game settings. The key is finding the right balance.Ĭheating itself is most rampant in FPS games, arguably the games which require the most raw skill (outside of maybe rts, moba's and some fighting games) and reaction speed. The alternative is to make games more casual, lowering the skill ceiling and barrier of entry, but this can lead to shallower games with less depth which are less fun from a competitive point of view. Just looking on steam, most games are lucky to have a few thousand of concurrent players and separating and restricting matchmaking too much would result in other problems like long queue times. Not all games are like Overwatch with millions of players, with hundreds of thousands of concurrent players which allow for better matchmaking. Some games do this better than others, but at the end of the day it's a question of game population. The climb to harder competition needs to be more gradual that matches the player skill. Many games have a noob matchmaking for the first dozen or so games someone plays, but I find after this grace period, they just throw in with the wolves. I don't think that should be tolerated, but if people are resorting to it, and I imagine it's a lot, just look at some of the ban waves these games have, then matchmaking as a whole needs big improvements in games. A lot of the time you won't even know they are cheating since they are bad the game even with the hack which I imagine they use in a "safe" (non obvious) way.

These people aren't looking to be even good a lot of time, they just want to compete without huge investment of time. I'd have to agree the casual cheater is most rampant.
#RUSH TEAM AIMBOT HACKS FULL#
PUBG was or maybe still is rampant with Chinese Cheaters just going full on rage mode while they cheat, all the while declaring that "China is no.1" and "fak ya motha". I guess it's a cross between Achiever and Griefer. Which leads to me to the the National Pride reason. Offering a way for players to hack without any real risk. I don't know how true that is, but it wouldn't surprise me. Then you hear stories of internet cafes in China trying to out compete eachother by offering hacks for the games played there. You may even see them trying to sell the hack in the chat. You might even see a player in a game cheating with the websites address as their name. Hacks for games are expensive, and the big hack sites regularly produce videos showcasing their latest hacks. I would add at least one more category to this.Ĭheating as a business model.

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